sábado, 13 de septiembre de 2008

Seaman




Vengo a hablar de este videojuego, uno de los mas bizzzzzarros q jugué en mi vida, la premisa del juego es "hablar".

Tu rol en el juego es cuidar de este amiguito hasta que evolucione, lo interesante es que aprende a hablar, te pregunta cosas y hasta podes terminar pensando en varias cosas después de terminar de hablar con él.

Los temas que se tocan en las conversaciones con de lo mas variopintos, desde tu postura politica e ideologica, hasta amores, internet, arte o religión.

El juego tiene sus falencias, que no son pocas. El sistema no reconoce muchas veces lo que queres decir (aunque si te lo tomas con calma, es bastante fácil encontrarle el truco), tiene un tempo bastante lento y muchas veces no tenes nada que hacer o decirle. Pero es parte de la experiencia de juego.

La bizarreada no termina ahí, sino que el mismo relator del juego es Leonard Nimoy (de Strar Trek). Lo que realmente genera un clima atípico para un videojuego, entre futurista y primitivo, realmente agradable (al menos para mí)

Acá dejo una reseña de su historia y algunos videos (un walkthrough, pero no es lo mismo que jugarlo uno mismo):

Once long ago in Egypt's third dynasty, there was a man, who fell in love with a priest’s daughter. This man was the son of the Pharaoh, who disapproved of his son's relationship with the priest's daughter. The Priest sought help from Tahuti (Thoth), who was the god of wisdom.

Thoth was depicted as a man with the head of an ibis bird, and carried a pen and scrolls upon which he recorded all things. He was shown as attendant in almost all major scenes involving the gods, but especially at the judgment of the deceased.

Thoth had turned the man and his lover into a fish creature and a bird. The man became the fish, and his lover became a bird. Both had vanished. The priest who at the time was in charge of the construction of the pyramids, asked Thoth if they were to ever return. The Pharaoh asked if the priest could build a landmark that could act as a beacon, so that one day the couple could return.

Thousands of years later Professor William Southerland, the director of the Anthro-Bio Archaeological Research Institute in France had announced to the international media that there was a strong possibility that the creature "Seaman" was very much related to the origin of Ancient Egyptian civilizations.

Later, a man named Jean-Paul Gasse was the first scientist to research the Seaman creature, and is in a sense the creature's discoverer. Gasse found himself in an expedition around the area of the Nile River, investigating the biological ecosystem of the river. Gasse found mutated bone fragments by the river. All of bone fragments shared common characteristics, they all seemed to have mutated suddenly in order to adapt to the changing Nile Valley.

The fragments correlated with Hieroglyphics found on the ruins of pyramid walls dating back to the ancient third dynasty. While trying to reproduce Seaman's region and environment, Gasse continued to make experimental mistakes in the lab-based aquarium. Gasse realized that Seaman was no ordinary creature. This creature's face is just like that of a human being. He then gave them a name "Sea-man", or man of the sea.

SEAMAN GAMEPLAY (desde Día uno)











El resto de los videos los pueden encontrar acá:

http://www.youtube.com/profile_videos?p=r&user=SAMaxwellAdams&page=2

There you go.

1 comentario:

Unknown dijo...

Me gusta tu blog, es más interesante que toda la basura que se puede ver por ahí, además E. A. Poe, siempre me ha interesado, y tuve una Dreamcast, ¡¡pero nunca supe de un juego tan raro joder!!

Muy interesante, nos vemos en todoxbox360.